the bad part is that she is in contact with the floor. the soft lighting i was attempting to use, makes it look otherwise though. that's something i need to work on fixing when i add in a background and surroundings.
I see, Daz studio does not have ambient oclusion, right? Because something like that can fix it, but I also remember from my experience that it eats a lot of resources. Sometimes it's easier to fix on photoshop or something.
fortunately i've got tons of resources to spare. basically my goal for this series of images, is to add in a background scene and change the lighting around and then render it in daz studio as a flat anime looking image. i've found a guide to the lighting required for it. if it works, i'll be happy with the image.